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Post by Alexander on Apr 1, 2006 8:23:23 GMT -5
Just a poll to see what you guys liked better about whatever server you like more. I just want to see what's going through your heads about the new server compared to the old one. So...please post some feedback on the subject. When I say generally a better server, I guess I'm going for advanges of one server overruling the other's. Sorry my computer can't handle 2 at once I personally won't vote on this because I want to see the players' thoughts/opinions. Let's see if this thread lasts a while
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Post by kuposin on Apr 1, 2006 22:46:13 GMT -5
well greenro is more challenging, harder to lvl, harder to find stuff, A LOT less lag squistaro was much less time consuming but not as fun because it was so easy to lvl, only thing left to do was pvp...laggy 24/7 overall i tihnk greenro is better
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Post by khaiya on Apr 2, 2006 1:48:22 GMT -5
*agrees with kuposin* Squishta was too easy, too fast to attain everything. With Green, it's fun taking the time to lvl and collect items
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Post by Alexander on Apr 9, 2006 19:35:48 GMT -5
A few things I've noticed:
GreenRO advantages: -Less lag and less server disconnects -Not as easy to get certain things so the ones who deserve them will work for them - to me this means more balance of players who are actually good at the game and know what they're doing vs. those who just don't (in some way this is how I think of it) -Less characters and items are in circulation so this doesn't use as much RAM on the host computer, which goes back to the less lag thing -People stick around longer because of the lower rates...sort of has more of a payoff -Seems like there's more things to do to occupy your time
SquishtaRO advantages: -The population grew at a much higher rate I've noticed. This can be good or bad (relating to the RAM and character issues and such). Then again, it drew different kinds of players onto the server too and people didn't play as long either (or just made a character, played for a day, and never played again) -PVP was more active...maybe partially because it wasn't a PK server, so the arena was more useful I guess -WOE had more guilds participating - and more power guilds existed (probably part of the population load) -It was easier to buff up your character to exactly how you wanted it, saving certain players from hassle of collecting stuff/hunting - but then my GreenRO advantage...I'm thinking that those who deserve it will actually go for it there.
I was just thinking about stuff like this...one of the main things was the server population...I know for a fact that a lot of people have seen that GreenRO exists (I can tell by how many hits we get from all those topsites) but they just don't want to play for some reason or another. Someone said before that we should have a website, so I think I'll be making a halfway decent one just to make us look better (but I just don't have a lot of free time lately, so it's not quite there yet)...But then with SquishtaRO, the population grew so much faster (and there are a lot of you who miss that server and probably only play here because it's similar to it) and that was basically run the same way with just a forum and such...
I just had the thought lately that I kind of want SquishtaRO back as well, but I think about how much of a hassle it was compared to GreenRO. And since there's no way currently for me to host 2 high rates servers(at least I don't think I can), GreenRO is shaping up to be better for my PC. I also don't want to sacrafice GreenRO and all the work that I, Koopa, and it's loyal players put into it to put up SquishtaRO. These are just my thoughts lately, but I don't know if or what I can do with it. There's probably no fair way to turn GreenRO into SquishtaRO either...
Another thought I had was opening up a 'low rates' server that I don't think would use as much memory, but that's just sacraficing my use of my computer even more...so I don't see that happening either. Again, these are just some thoughts I had...ignore them if you think you'll overreact to something because I don't think I'm going to change anything. Give me some comments or creative criticism if you want though. Or if this post is too long, just ignore it.
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jellie
Metaling
"Yosshhh!! Ikuzo!!!"
Posts: 48
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Post by jellie on Apr 10, 2006 3:57:56 GMT -5
I like Squishta better... Even though you did get the items faster and lag, it was more fun when there was more people and more guilds in WoE (now you just see Doomsday and Shinra fighting it out >_>''). PVP was fun also, more active there than on Green right now; some people just run away or just stand there waiting to see what you would do... I just see more lvling then PKing ;D Buuut, I would say, take out the PVP Room, you don't need it since if people need to test stuffs, all they have to do is go out of town - just keep the "no skills" PVP (imo though~). Hosting two servers was what I was thinking, but then I read your computer issue, so I'm guessing that is out of the question until you can get another computer or another host. I would say try bringing back Squishta for a while, see how that goes, how the population will grow, etc. etc. (but maybe not make the rates as high as it was before?), if it doesn't turn out so well and peep's want Green back then just switch back over to the orginal data But this is my two cents, if I have anything else to say I'll post something else later
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Post by Alexander on Apr 10, 2006 7:25:34 GMT -5
I would say try bringing back Squishta for a while, see how that goes, how the population will grow, etc. etc. (but maybe not make the rates as high as it was before?), if it doesn't turn out so well and peep's want Green back then just switch back over to the orginal data The problem I have with this is upsetting the few people that have played and dedicated time to playing on GreenRO, a few from probably the first week, and I wouldn't know how to make it up to them for their time (especially the level 200's). But since there are a few and they all came to a general consensus, then I can maybe work something out because there's only a total of about 350 accounts created, with only part of them actively playing. I just don't know...
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chibee
Mastering
Huzza~
Posts: 54
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Post by chibee on Apr 10, 2006 14:18:40 GMT -5
err i guess reward them? or ask them in game about their opinion.. and what i liked about squishta was that there was @warp @mobsearch etc.. i'm too damned lazy to search for anything or walk xD it might've been easier to search for things and level.. but once you get really strong it's basically all about pvp and woe and i guess trying to find a way to get stronger.. for greenro i don't really think pvp all around is such a good idea because of lower rates and pk'ers make it harder for people to level (i know from experience) so i guess another thing you could do is add up the pro's and con's .. and see which one wins? dunno
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jellie
Metaling
"Yosshhh!! Ikuzo!!!"
Posts: 48
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Post by jellie on Apr 10, 2006 17:06:42 GMT -5
I would say try bringing back Squishta for a while, see how that goes, how the population will grow, etc. etc. (but maybe not make the rates as high as it was before?), if it doesn't turn out so well and peep's want Green back then just switch back over to the orginal data The problem I have with this is upsetting the few people that have played and dedicated time to playing on GreenRO, a few from probably the first week, and I wouldn't know how to make it up to them for their time (especially the level 200's). But since there are a few and they all came to a general consensus, then I can maybe work something out because there's only a total of about 350 accounts created, with only part of them actively playing. I just don't know... Even though it might upset a bit of people, me being one of them, but eventually everyone will get over it. RO becomes more fun when you have to re-collect all the items and gear again, even though there's fustration and mad about not getting it right away, there's just more interest when there's a server wipe ;D Believe me, I've been through a lot of server wipes back in my old server days, but everytime I had to go back and get the items again, it was fun because there was people who were on the same page as you You should do a pro and a con list like Chibee said, or make a thread asking for pro's and con's then catagorize it XD see what you can improve, down-grade, etc. Then see how many people is for the new idea's
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Post by Zack on Apr 10, 2006 23:18:52 GMT -5
i have no reason, i just think squishtaro was way better..., i'm not sure what it was that i liked so much, i was looking at old screen shots that i had from it, and it brung me back...maybe having all 255 characters seems exciting to me, or large population it squishtaro was 15-30 people, unlike greenro has been up for almost a month now, and it doesn't seem like it's growing very big..., having your characters high lvl really didn't matter in squishta, it really depended on what you were equiped with, and what cards you have and all, i liked squishtaro better because you could make a "god" and go up against some one in pvp and se what your disadvantages were, then you could just keep working on your characters build untill you get to the point where you think your character is good enough.(meaning, enough power and skill)
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Post by Alexander on Apr 10, 2006 23:34:50 GMT -5
GreenRO : Pros : -More stability -Less lag & disconnections -Longer character life expentancy (as in someone will use the same characters longer and play longer) -More challenge to level and obtain more awesome items -More skilled players will show their RO skills more if they know what they're doing -Keeps the non-PvP player more entertained -Fly wings, butterfly wings, Acolyte's Warp portal, and other things that weren't useful on SquishtaRO actually have a purpose Cons : -Takes longer to level, some players lose interest from "medium rates" (even though it's technically still high rates) -Takes longer to obtain rarer items and it's a lot harder to get without a large community to support an economy (can get frustrating for some people) -PK seems to bring a dark aura to the server (no, not the guild) -PVP Arena is practically useless -Lack of MVP arena (although with Bloody Branches, I still would get rid of it anyway) -Huge lack of community and active players - after almost 2 and a half months of SquishtaRO, I think there were more active players already on -Loss of the sense of the SquishtaRO community in many ways
SquishtaRO : Pros : -Much larger player population and rate of growth -Much easier to get the maximum level (and higher maximum level) -SquishtaRO is the original server from back when it was on Krystal's computer...actually about exactly a year ago and into the summer, before it was a public server for everyone to join (wouldn't it be cool to say that the server existed a year ago?) -WOE had a lot more people in it, but it was still pretty much the same ordeal - going from castle to castle taking them over, with the rare occassion of a guild protecting them (i.e. Arcane, Dark Aura...I guess that part can go in the cons category for both) -More @commands that were convenient Cons : -It was a lot harder to manage/maintain with more people on, more people had errors/problems, more people had outdated kRO, etc. -The server growing at a faster rate abnd having higher rates means more characters will be made, which means more memory getting used up faster...then with this I'd have to actually delete inactive characters (I haven't with GreenRO yet because I haven't really felt the need to yet) -A lot more laggy and disconnecty (although on a different host, it might not be so bad...)
SunflowRO (non-existant low rates server) :
Pros : -A lot less lag, less disconnections, less memory used up (less characters being made and less items in rotation), people playing longer, people playing together, item quests are actually quests, zeny is useful, leveling is challenging, strategy is more in depth, job classes are more balanced, etc. Cons : -It's hard to get enough people to play for a low rates server to be successful -Don't know if my computer can support that many players at once (no dedicated server, or max player cap) -No one came here to play low rates
I'll probably make another post of this stuff later, I'm just getting tired...
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chibee
Mastering
Huzza~
Posts: 54
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Post by chibee on Apr 11, 2006 3:20:07 GMT -5
hmm.. if you bring squishta up i could get more players.. i think xD
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Post by shuffle on Apr 11, 2006 3:22:51 GMT -5
hmm.. if you bring squishta up i could get more players.. i think xD but i doubt the others will come back
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Post by Alexander on Apr 11, 2006 12:04:58 GMT -5
hmm.. if you bring squishta up i could get more players.. i think xD but i doubt the others will come back But I know there are people who played SquishtaRO that don't play GreenRO but check out these forums...probably for topics such as this.
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ijor
Poporing
Posts: 24
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Post by ijor on Apr 11, 2006 12:21:30 GMT -5
just looked in rankings in Extreme top 100 GreenRO is on 116 place out of 300 in Ragnarok top 200 GreenRO is on 119 place. and on other rankings, not so famous, we take like 17-25 places. Isnt that good? Only 2.5 months on. Yay, for medium rates it is not bad. Server is growing, slowly, but growing. Dont even think about old squishta, it doesnt exist anymore and reanimating dead is forbidden You have your memories still. Pkers make it hard to lvl up only when there is more than 200 ppl online. And at least in most places of leveling there is some kind of rules (cuz everyone want to lvl up and not being killed). Jellie, if u like server wipes, dont tell they are good, cuz i and all my friends dont hate them. I think website is important, it makes server look more serious. Still, on medium rate servers if people decide to stay after testing it, they really stay, not play like 3 weeks and leave like it is on high rates. And for those lazy ppl....why even start playing ro if you are too lazy to lvl up and find mobs? Warper NPC provides all you need, and much more.
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Post by koopani on Apr 11, 2006 13:50:51 GMT -5
the server is indeed slowly growing so we need to just find more people and add in some more quests cause well, sometimes leveling gets boring
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